New Call of Duty: WWII Beta Trailer Reminds Us It’s Just Around the Corner

Ten-hut! The CoD: WWII Private Beta is just over a week away and we have everything you need to know.

The Call of Duty team just released a new trailer highlighting their upcoming “Private Beta” which begins August 25th. This will be the first of two Beta tests and will be held exclusively for PS4 owners who have pre-ordered the game. The new trailer shows off a little gameplay putting classic WWII era weapons into use, a variety of maps, and also a look at some of the vehicles in play.

When & Where

  • AUGUST 25 – 28: Beta* starts 10 AM PST on PlayStation 4 (If you have pre-ordered the game)
  • SEPTEMBER 01 – 04: Beta starts 10 AM PST on PlayStation 4 and Xbox One

The first beta will take place next week starting promptly Agust 25th at 10 AM PST. This first round will be exclusive to PS4 owners who have pre-ordered the game and received a code to participate.  If you have an Xbox or just refuse to play the pre-order game then you will have to wait until the following weekend, September 1st to play.

What to Expect

Betas today are one part marketing gambit and one part stress testing/bug finding. Call of Duty: WWII is only a few months away but there is still plenty for the developers to clean up. While the beta build should be functional don’t expect it to be perfect. Like with most major titles players may have difficulties with servers or find glitches. Feel free to offer feedback to Sledgehammer about issues you may encounter but also keep in mind that is partly the point of these tests.

CoD: WWII Combat-Pack-Banner-Desktop_Cut

None of your progress or unlocks will carry forward into the full release however players who participate in the Beta will receive a special Private Beta Combat pack when the game launches in November. It will include a unique helmet skin, emblem, and calling card.


Team Death Match, Domination, and Hardpoint are making a return to Call of Duty and will be available in the Beta. Players will also be able to try out the games newest mode “War“, as well. War Mode functions as an objective based multiplayer mode where teams must progress through different objectives to successfully complete the “mission”. Players on the other team will have to defend their positions to keep the enemy from advancing on their assets.

The War mission available will be “Operation Breakout” and is described by Sledgehammer as “an immersive Allied vs. Axis fight across the war-torn village of St. Lo, France”.

Call of Duty WWII War Mode Bridge Objective


The create a class function has been reworked into five divisions, which will each feature “division training” to help specialize your soldier. This training replaces the previous perk system. The five divisions are InfantryAirborneMountain, Armored, and Expeditionary. Each division has its own combat specialty with unique division training (perks). Weapons will not be restricted to divisions however specific abilities related to those divisions will be.

If this seems like a big change, don’t worry too much as the divisions still very much correspond classic Call of Duty classes. The Infantry are well-rounded riflemen, Airborne carry SMGs, Mountain troops specialize in distance weapons like sniper rifles, Armored is your heavy defense LMG class, and expeditionary wield shotguns and tactical grenades.

There will be limited progression as you play, while you will not be given full access to Call of Duty: WWII’s full arsenal or complete list of Score Streaks and other unlocks.

Weapons & Score Streaks

Heading back in time more than 70 years Call of Duty is bringing back classic weapons like the M1 Grand and other era appropriate weapons. Whether you play on the Axis or Allied side you will have access to the same collection of firearms. Old fashioned frag grenades, smoke grenades, and S-mines will replace Infinite Warfare’s gravity flipping collection of lethal and tactical accessories.

Although all classes will be able to pick and use any weapon certain abilities linked to Division training will only be available to specific divisions. The Bayonet charge, for instance, is only available to Infantry.

Score Streaks will include things like artillery fire and Molotov Cocktails. The trailer also gave us a glimpse of heavy weapons such as the Bazooka taking down aircraft and a quick shot from the pilot’s seat in a fighter plane. Call of Duty’s multiplayer maps are a lot smaller than Battlefield’s which doesn’t lend them well to aerial battles but maybe that is changing. How much control you might have over air support is not clear but it is an interesting addition.


In the trailer, we can make out several distinct maps include snowy ruins, a damaged airfield, and a Nazi held town that have been identified as Ardennes, Gibraltar, and Pointe Du Hoc. You can check out the maps in the videos below. For the main game, Sledgehammer has previously stated that when the game launches maps will include a number of fronts and will not be limited to events in the campaign.

What Not to Expect

As hinted at earlier, don’t expect it to be perfect. Sledgehammer has listed a few of the things that their Beta will be lacking including Headquarters, full progression, remaining maps and modes, additional War Mode maps, and the full armory of weapons, score streaks, Basic Training, and equipment. Also, don’t expect Sledgehammers new and improved Zombie Mode or a peek at the campaign at this stage as neither has been listed for the Beta at this stage.

Call of Duty: WWII will be available November 3rd for PC, PS4, and Xbox One. Will you be participating in next week’s Private Beta? Let us know in the comments below and join us on Discord, on our Facebook page, or Twitter.

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