You Can Pre-Load the Call of Duty: WWII PC Open Beta Now

Players can now pre-load the CoD: WWII PC Open Beta between now and Thursday, September 28th. Here’s what to expect this weekend.

PC players have had to wait patiently but the time has come for them to put their mice and keyboards to the test. The PC beta for Call of Duty: WWII begins this weekend and you can start pre-loading it already. Following the console beta earlier this month, PC players will get to experience many of the same things along with a few features such as 4K video (if you have the gear) exclusively for the PC beta. You can check out the beta trailer which shows off a little gameplay putting classic WWII era weapons into use, a variety of maps, and also a look at some of the vehicles in play.

When & Where

  • SEPTEMBER 29 – October 2nd

The beta will be available via Steam so head over there to start pre-loading the client between now and Thursday, September 28th. The download is only 14GB large, but you’ll need about 25GB of free space to run the beta.

Call of Duty®: WWII Private Beta Shotgun Point du Hoc

System Requirements

Here are the recommended specs for the PC Open Beta:

OS: Windows 10
CPU: Intel® Core™ i5-2400 / AMD Ryzen R5 1600X
RAM: 12 GB RAM
HDD: 25 GB HD space
Video: NVIDIA® GeForce® GTX 970 / GTX 1060 @ 6GB or AMD Radeon™ R9 390 / AMD RX 580
DirectX: Version 11.0 compatible video card or equivalent
Network: Broadband Internet connection
Sound Card: DirectX Compatible

Here are the min specs for the PC Open Beta:

OS: Windows 7 64-Bit or later
CPU: Intel® Core™ i3 3225 or equivalent
RAM: 8 GB RAM
HDD: 25 GB HD space
Video: NVIDIA® GeForce® GTX 660 @ 2 GB / GTX 1050 or AMD Radeon™ HD 7850 @ 2GB
DirectX: Version 11.0 compatible video card or equivalent
Network: Broadband Internet connection
Sound Card: DirectX Compatible

These are NOT the final requirements, Sledgehammer will use the data they collect during the beta to better understand what the best specifications for PC players are.

What to Expect

Betas today are one part marketing gambit and one part stress testing/bug finding. Call of Duty: WWII is only a few months away but there is still plenty for the developers to clean up. While the beta build should be functional don’t expect it to be perfect. Like with most major titles players may have difficulties with servers or find glitches. Feel free to offer feedback to Sledgehammer about issues you may encounter but also keep in mind that is partly the point of these tests.

CoD: WWII Combat-Pack-Banner-Desktop_Cut

None of your progress or unlocks will carry forward into the full release however players who participate in the Beta will receive a special Beta Combat Pack when the game launches in November (likely similar to the “Private Beta” Combat Pack which includes a unique helmet skin, emblem, and calling card.

PC Specific Features

There will be several features exclusive for PC players also available during this beta including Native 4K Support, Framerate Cap Slider (up to 250FPS), and Keyboard/Mouse Fully Re-mappable. Fully utilizing many of the features will depend heavily on your rig. Other unique features include:

  • FOV Resizing
  • Controller Support
  • G-Sync Monitor Support
  • Ultra-Wide Monitor Support
  • High-resolution Mouse Support
  • Advanced Video Settings

Modes

Team Death Match, Domination, and Hardpoint are making a return to Call of Duty and will be available in the Beta. Players will also be able to try out the games newest mode “War“, as well. War Mode functions as an objective based multiplayer mode where teams must progress through different objectives to successfully complete the “mission”. Players on the other team will have to defend their positions to keep the enemy from advancing on their assets.

The War mission available will be “Operation Breakout” and is described by Sledgehammer as “an immersive Allied vs. Axis fight across the war-torn village of St. Lo, France”.

Call of Duty WWII War Mode Bridge Objective

Divisions

The create a class function has been reworked into five divisions, which will each feature “division training” to help specialize your soldier. This training replaces the previous perk system. The five divisions are InfantryAirborneMountain, Armored, and Expeditionary. Each division has its own combat speciality with unique division training (perks). Weapons will not be restricted to divisions however specific abilities related to those divisions will be.

If this seems like a big change, don’t worry too much as the divisions still very much correspond classic Call of Duty classes. The Infantry are well-rounded riflemen, Airborne carry SMGs, Mountain troops specialize in distance weapons like sniper rifles, Armored is your heavy defence LMG class, and expeditionary wield shotguns and tactical grenades.

There will be limited progression as you play, while you will not be given full access to Call of Duty: WWII’s full arsenal or complete list of Score Streaks and other unlocks. The beta level cap is 35.

Weapons & Score Streaks

4KHeading back in time more than 70 years Call of Duty is bringing back classic weapons like the M1 Grand and other era-appropriate weapons. Whether you play on the Axis or Allied side you will have access to the same collection of firearms. Old fashioned frag grenades, smoke grenades, and S-mines will replace Infinite Warfare’s gravity-flipping collection of lethal and tactical accessories.

Call-of-Duty-WWII-M1Grand
Although all classes will be able to pick and use any weapon certain abilities linked to Division training will only be available to specific divisions. The Bayonet charge, for instance, is only available to Infantry.

Score Streaks will include things like artillery fire and Molotov Cocktails. The trailer also gave us a glimpse of heavy weapons such as the Bazooka taking down aircraft and a quick shot from the pilot’s seat in a fighter plane. Call of Duty’s multiplayer maps are a lot smaller than Battlefield’s which doesn’t lend them well to aerial battles, instead, Sledgehammer is using things like aerial support as a scorestreak. You will be given limited control of planes and bombs to execute the scorestreak.

Maps

In the trailer, we can make out several distinct maps include snowy ruins, a damaged airfield, and a Nazi-held town that have been identified as Ardennes, Gibraltar, and Pointe Du Hoc. A fourth map, Aachen, was added during the second weekend of the console beta and will also be available during this beta. You can check out the maps in the videos below. For the main game, Sledgehammer has previously stated that when the game launches maps will include a number of fronts and will not be limited to events in the campaign.




What Not to Expect

As hinted at earlier, don’t expect it to be perfect. Sledgehammer has listed a few of the things that their Beta will be lacking including Headquarters, full progression, remaining maps and modes, additional War Mode maps, and the full armory of weapons, score streaks, Basic Training, and equipment. Also, don’t expect Sledgehammers new and improved Zombie Mode or a peek at the campaign at this stage as neither has been listed for the Beta at this stage.

Call of Duty: WWII will be available November 3rd for PC, PS4, and Xbox One.

This article first appeared on DVSGaming.org

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